.

Squire
Accumulate:Raises the characters physical attack power
Dash:Attack the enemy with a body blow
Throw Stone:Throw a stone at an enemy unit
Heal:Cures abnormal status effects


Chemist
Potion:Recovers 30 HP
Hi-Potion:Recovers 70 HP
X-Potion:Recovers 150 HP
Ether:Recovers 20 MP
Hi-Ether:Recovers 50 MP
Elixer:Restores all HP and MP
Antidote:Neutralizes all poisons
Echo Grass:Cancels Silence
Eye Drop:Cancels Darkness
Maidens Kiss:Cancels Frog
Soft:Cures Petrify
Holy Water:Restores life to the undead
Remedy:Cancels most status anomalies
Phoenix Down:Cancels Dead


Knight
Head Break:Destroys targets equipped helmet or hat
Armor Break:Destroys targets equipped armor
Sheild Break:Destroys targets equipped shield
Weapon Break:Destroys targets equipped sword
Magic Break:Reduce's targets MP by half
Speed Break:Reduce's targets Speed level by two points
Power Break:Reduce's targets physical attack by two points
Mind Break:Reduce's targets magic attack by two points


Archer
Charge +1:Powerful attack by charging for 1 turn
Charge +2:Slighty stronger than Charge +1
Charge +3:Slighty stronger than Charge +2
Charge +4:The best of the Charging abilities
Charge +5:Slighty stronger than Charge +4
Charge +7:You know the deal.
Charge +10:Now this is getting out of hand
Charge +20:Now that's just wrong.


Priest
Cure:Restores a small amount of HP
Cure 2:Restores a medium amount of HP
Cure 3:Restores a large amount of HP
Cure 4:Restores a larger amount of HP
Raise:Revives dead units and restores half of thier HP
Re-Raise:Revives dead units and restores all of thier HP.
Regen:HP recovers over a period of time
Protect:Decreases amount of physical damage recieved.
Protect 2:Decreases amount of physical damage recieved. Has a higher success rate
Shell:Decreases amount of magic damage recieved.
Shell 2:Decreases amount of magic damage recieved. Has a higher success rate.
Wall:Protects units from from both physical and magical attacks.
Esuna:Cancels most abnormal statuses.
Holy:Powerful white magic.


Wizard
Fire:Basic fire attack
Fire 2:Medium level fire attack
Fire 3:High level fire attack
Fire 4:Massive level fire attack
Ice:Basic ice attack
Ice 2:Medium level ice attack.
Ice 3:High level ice attack
Ice 4:Massive Ice attack.
Bolt:Basic lighting attack
Bolt 2:Medium level ice attack.
Bolt 3:High level ice attack.
Bolt 4:Massive ice attack.
Poison:Gradually lowers target's HP through poison.
Frog:Turns target to frog and vice versa.
Death:Kills target instantly.
Flare:Large fireball falls from sky causing a large amount of damage.


Monk
Spin Fist:Spin attack that hits surround enemies as he/she spins around
Repeating Fist:Charcter punches the target repeatedly
Wave Fist:Attacks enemy from afar with a surge of energy
Earth Slash:A line of energy that travels 8 panels and damages all units in its path
Secret fist:Casts Death Sentence on an enemy after an attack
Stigma Magic:Nullifies status anomalies
Chakra:Restorse HP/MP to the caster and those surrounding him/her
Revive:Ressurects a dead unit


Thief
Gil Taking:Character steals gil from the enemy target
Steal Heart:Charms enemy unit of the opposite sex
Steal Helmet:Steal's target's Helmet
Steal Armor:Steal's target's Armor
Steal Shield:Steal's target's Shield
Steal Weapon:Steal's target's Weapon
Steal Accessory:Steal's target's Accessory
Steal Experience:Steal's target's Experience


Oracle
Blind:Adds Darkness
Spell Absorb:Absorbs the targets MP, and restores the casters MP
Life Drain:Absorbs the targets HP, and restores the casters HP
Pray Faith:Raises a members faith to 100 for a short period of time
Doubt Faith:Lower's faith to 0
Zombie:Adds Undead
Silence Song:Adds Silence
Blind Rage:Adds Beserk
Foxbird:Lowers Brave by 10 points
Confusion Song:Adds Confusion
Dispel Magic:Cancels all positive effects
Paralyze:Adds Dont Act
Sleep:Adds Sleep
Petrify:Adds Petrify


Time Mage
Haste:Adds Haste
Haste 2:Adds a higher degree of Haste
Slow:Adds Slow
Slow 2:Adds a higher degree of Slow
Stop:Adds Stop
Dont Move:Adds Dont Move
Float:Adds Float
Reflect:Adds Reflect
Quick:Increase speed of AT
Demi:Decreases Targets HP by 25% of thier Max HP
Demi 2:Decreases Targets HP by 50% of thier Max HP
Meteor:Causes a huge meteor to fall on the target


Geomancer
Pitfall:Adds Don't Move
Water Ball:Adds Stop
Hell Ivy:Adds Stop
Carve Model:Adds Petrify
Local Quake:Adds Confusion
Kamaitachi:Adds Act
Demon Fire:Adds Sleep
QuickSand:Adds Death Sentence
Sand Storm:Adds Darkness
Blizzard:Adds Silence
Gusty Wind:Adds Slow
Lava Ball:Adds Dead


Lancer
Level Jump2:Allows the Character to Jump 2 panels horizontally
Level Jump3:Allows the Character to Jump 3 panels horizontally
Level Jump4:Allows the Character to Jump 4 panels horizontally
Level Jump5:Allows the Character to Jump 5 panels horizontally
Level Jump8:Allows the Character to Jump 8 panels horizontally
Vertical Jump2:Allows the Character to Jump 2 panels vertically
Vertical Jump3:Allows the Character to Jump 3 panels vertically
Vertical Jump4:Allows the Character to Jump 4 panels vertically
Vertical Jump5:Allows the Character to Jump 5 panels vertically
Vertical Jump6:Allows the Character to Jump 6 panels vertically
Vertical Jump7:Allows the Character to Jump 7 panels vertically
Vertical Jump8:Allows the Character to Jump 8 panels vertically


Mediator
Invitation:Turns Target Into an Ally
Persuade:Resets Targets CT Counter
Praise:Raises Brave by 4
Threaten:Lowers Brave by 20
Preach:Raises Faith by 4
Solution:Lowers Faith by 20
Death Sentence:Sentences target to Death
Negotiate:Target pays gil as tribute
Insult:Insults the target, causes them to go Beserk
Mimic Daravon:Talks the Target to Sleep


Summoner
Moogle:Restores a small amount of HP
Shiva:Elemental Ice Damage
Ifrit:Elemental Fire Damage
Ramuh:Elemental Lightning Damage
Titan:Elemental Earth Damage
Golem:Shares damage with ally's, allowing them to evade physical damage
Carbunkle:Sets up a Reflective Barrier on ally Ally's
Bahamut:Attacks enemies with hot breath
Odin:Causes Non-Elemental Damage
Leviathon:Water Elemental Damage
Salamander:Extreme Fire Elemental Damage
Silf:Silences Enemy Units
Fairy:Restores HP, more effective than Moogle
Lich:Darkness Elemental, Causes 50% damage of targets Max HP
Cyclops:Monster shakes the battlefield causing damage to enemy units
Zodiac:Attacks with a Strong Beam of light. Must be learned from Monstor on the 10th level of the Deep Dungeon


Samurai
Asura:Invisible Sword Causes Damage to enemys
Koutetsu:Wailing of a ghost causes damage to enemys
Bizen Boat:Causes MP Damage
Murasame:Restores HP of allies
Heaven's Cloud:Magic Katana Attack, Adds Slow
Kyomori:Protects Allies by adding Protect and Shell
Muramasa:Adds Confusion and Death Sentence
Kikuichimoji:Vengeful spirit attacks the target
Masamune:Adds Regen and Haste
Chirijiraden:A blue flame attacks enemy units. Sword must be found in the Deep Dungeon


Ninja
Shuriken:Allows Ninja to throw this Item
Ball:Allows Ninja to throw this Item
Knife:Allows Ninja to throw this Item
Sword:Allows Ninja to throw this Item
Hammer:Allows Ninja to throw this Item
Katana:Allows Ninja to throw this Item
Ninja Sword:Allows Ninja to throw this Item
Axe:Allows Ninja to throw this Item
Spear:Allows Ninja to throw this Item
Stick:Allows Ninja to throw this Item
Knight Sword:Allows Ninja to throw this Item
Dictionary:Allows Ninja to throw this Item


Calculator
CT:Calculates CT
Level:Calculates Level
Exp:Calculates Exp
Height:Calculates Height
Prime Number:Guides calculations by prime number
5:Guides calculations by 5
4:Guides calculations by 4
3:Guides calculations by 3


Dancer
Witch Hunt:Cause MP Damage to all enemies on the battlefield
Wiznaibus:Causes HP Damage to all enemies on the battlefield
Slow Dance:Lowers all enemy's speed level
Polka Polka:Lowers all enemy's physical attack power
Disillusion:Lowers all enemy's magical attack power
Nameless Dance:Dance causes various status anomalies to all enemies
Last Dance:Sets all enemy's CT to Zero


Bard
Angel Song:Restores MP to all allies on the battlefield
Life Song:Restores HP to all allies on the battlefield
Cheer Song:Raises all allies speed level
Battle Song:Raises all allies physical attack power
Magic Song:Raises all allies magical attack power
Nameless Song:Song causes various positive status effects to all allies
Last Song:Sets all allies CT to 100



Final Fantasy Tactics Sections

  • Job Class Info
  • Spell List
  • Special Characters
  • How to get Cloud
  • Walkthrough
  • GameShark Codes


  • Search for Spells sorted
    by Job Class

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  • Knight
  • Archer
  • Priest
  • Wizard
  • Monk
  • Thief
  • Oracle
  • Time Mage
  • Geomancer
  • Lancer
  • Mediator
  • Summoner
  • Samurai
  • Ninja
  • Calculator
  • Dancer
  • Bard